Proliferating Subjectivities and the New Media
DOI:
https://doi.org/10.21153/pecl2004vol14no2art1270Keywords:
literature and technology, mass media and technology, video games, game-based learning, educational technologiesAbstract
The way in which a great degree of proliferation along with convergence has taken place where the same material is becoming available in different technologies or different technologies are being utilised to mediate different aspects of a single product is explored. Young people are very comfortable in moving from one medium to another where the book has the benefit of being the original, the film has the benefit of immediacy, and the video game has the benefit of interactivity.
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Published
2004-07-01
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Articles
How to Cite
“Proliferating Subjectivities and the New Media” (2004) Papers: Explorations into Children’s Literature, 14(2), pp. 70–72. doi:10.21153/pecl2004vol14no2art1270.